XR Technology

Goals

To identify some enterprises that have internal in-house XR teams.

Early Findings

XR Industry

  • Extended Reality (XR) has three main components: virtual, augmented, and mixed reality.
  • Virtual reality (VR) represents 38%, augmented reality (AR) represents 36%, and mixed reality accounts for 26%.
  • The top industry use cases for business XR are medical (71%), manufacturing (47%), and military (46%).
  • The top industry use cases for consumer XR are gaming (76%), movies and TV (60%), and medical (36%).
  • XR market size is expected to reach $209 billion in 2022, which is an "800% increase from their 2018 forecast of $27 billion."
  • The XR market will reach $393 billion by 2025, growing at a CAGR of 69.4% between 2019 and 2025. 3

XR Companies in the United States

Proprietary Research Databases

In addition to this public search, we scanned our proprietary research database of over 1 million sources and were unable to find any specific research reports that address your goals.

Proposed next steps:

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