To identify insights on Cloud Gaming and the Gaming Portfolios of Wireless Carriers in the US (specifically for AT&T, Verizon, T-Mobile, Sprint, U.S. Cellular, C-Spire), particularly, to understand what their current Gaming portfolio includes, what they have announced for Cloud Gaming (current offering and roadmap), if Mobile Edge Computing is included in their Cloud Gaming plans, and what have they announced for AR/VR Gaming (current offering and roadmap).
This will be used for a presentation.